About this transcript: This is a full AI-generated transcript of Pragmata: Lunum Mines (Sector 4) 100% Collectibles Guide, published May 1, 2026. The transcript contains 1,809 words with timestamps and was generated using Whisper AI.
"Every sector in Pragmata is stuffed with collectibles to find, and level 4, the Luna Mines, is no exception. If you're looking to reach that sweet 100% score on your map, this guide will help you do just that. Luckily, you don't have to collect every single file and hologram to make that happen...."
[0:00] Every sector in Pragmata is stuffed with collectibles to find, and level 4, the Luna Mines,
[0:05] is no exception. If you're looking to reach that sweet 100% score on your map,
[0:10] this guide will help you do just that. Luckily, you don't have to collect every single file and
[0:15] hologram to make that happen. You just need some key collectibles like every safe box,
[0:20] read earth memory, and rare materials. We'll also throw in the three mini cabin buddies hiding in
[0:25] Luna Mines since those can be a little trickier to spot. After your first elevator ride down in
[0:35] the mine entrance, go right and jump into the little cave here. Erase the bad limb to find a
[0:40] chest that holds the Equilibrium mod. In the next section, you'll need to drop a container from a
[0:45] crane to move forward. But first, hop up the platforms in the back to find a safe box with
[0:50] upgrade components. After your first encounter with the Luna Digger, look down and to the right
[0:55] to spot a red substance. This is dead filament, and you won't be able to erase it until you clear
[1:01] sector 5. Once you've done that, come back here to open the way to a self-contained section beyond
[1:06] the door. Proceed down the hall and drop past the laser grid into the cave. After a short fight,
[1:11] the chest down here will unlock, and you'll get some more filament. To leave this room,
[1:16] hack the panel on the wall. This makes the platforms and lasers move, and it spawns in some
[1:21] flying enemies, too. It's an obstacle course to get back up out of here. But when you do,
[1:26] you'll be in a small room with another safe box and a storage expander. You'll get more limb,
[1:31] and another pip for Diana's hacking meter. You can't miss this one. Back on the surface,
[1:36] above where you encounter the Luna Digger, is a broken staircase. Drop through the gap to grab
[1:41] this read-earth memory. Just watch out for the flying bot that guards the stairs. The crane operation
[1:47] yard is a more open area where you'll need to juke the Digger a lot more. From where you first
[1:52] touch down, ward it off with an impact barrier, then go to the large shovel in the back right
[1:56] corner. Ride it up like a lift to reach a chest that holds the analog aggression mod.
[2:02] As you move through the yard, enter the first orange door you come across. Make your way to
[2:06] the second floor of this building and check around the corner for a chest with some upgrade components.
[2:12] When you exit this building, you can hack a panel to drop a container into the yard. Before you glide
[2:17] over to it, make a U-turn to your right. There's a mini cabin buddy tucked away over here.
[2:21] Now you can fly across to the container you dropped and use it to reach a chest containing
[2:26] a cabin coin. That's a perfect pairing. You have to go back to the ground for this
[2:30] one, so be careful. Walk back to the building just underneath where the cabin buddy was.
[2:36] There's a fake wall here you can clear out to find a chest on the other side.
[2:39] It's got some more limb for you. On the opposite corner of this part of the yard is a platform
[2:47] guarded by some flying bots. Take them out. Then you'll be able to walk the narrow plank that
[2:52] juts out from the higher platform. The chest there holds the digital dominance mod.
[2:57] As soon as you enter the warehouse, you'll see a red zone just beyond the shelter ladder. Open it up
[3:02] once you get a new red key, either in one of the sectors or from cabin's stamp board. As usual,
[3:08] you'll need to clear a combat challenge in this red zone to win a prize. This time,
[3:12] it's a piece of pure lunum and a storage expander. In the same room as the red zone is a wall of crates
[3:18] you can push around. You can see the reed earth memory tucked behind the glass in the corner.
[3:23] Push the first two boxes you come across until they stop moving. Then you'll be able to hop into
[3:27] the little nook above the memory. Push the box here from the other side of the grate,
[3:32] then you'll be able to reach it. In the back of this floor is another stack of crates,
[3:36] and if you check the corner, you'll see a safe box. To reach it, push the crate you can see forward
[3:41] twice, blocking the way back to the ladder room. Now push the other block near the reed earth memory back
[3:47] as well. This will give you the space to reach the safe box, which has filament inside. The next
[3:52] floor of the warehouse has a battle. Once you're clear, go to the hanging boxes in the corner and
[3:57] push the one on the right to clear the way. Hop through, push that box back, then push the other
[4:02] hanging box forward along the wall. You can use this to glide across the gap and reach a safe box
[4:08] containing a cabin coin. From here, you can hack through a hole in the walkway and push the two
[4:13] boxes below. This clears the way to another chest, which has the nice nodes mod. This one's a gimme.
[4:19] Leave this room through the shutter to find another chest dead ahead. It's got pure lunum inside.
[4:25] In the next big chamber, you'll see a chest up on a ledge. Just below it is a movable box,
[4:30] so push it toward the ledge and use it to climb up. You'll find two upgrade components inside the
[4:35] chest once you reach it. Then push that same box the other direction as far as it'll go. Climb onto the
[4:41] crates here for another safe box with another pair of upgrade components. The last safe box in the
[4:46] warehouse is in the tall room where your goal is to stack all the boxes along the wall so that you can
[4:51] climb and exit through the corner. The safe box is in the other corner along the same wall, so stack
[4:57] them like steps on that side first to reach it. You'll get more limb for your trouble. Before you
[5:03] leave this room via the zipline, bear right and hop onto the next ledge. You can pick up some training
[5:08] data here. Now turn around and look across the ceiling. There's another mini cabin buddy hanging
[5:14] out up here. As soon as you step outside into the main excavation site, you'll see a pair of chests on
[5:24] the other side of a window, but you can't hack the door from here. Instead, hop up the nearby blocks to
[5:30] reach the roof. Then push the first box up here through the fence. Walk around the passage to push
[5:35] another box forward, revealing an opening in the roof. Drop down to reach those two chests. One has limb,
[5:41] and the other has the eagle eye mod. Before you leave this yard, hop over the broken wall near the exit
[5:47] door. On the other side of it is a hidden Reed Earth memory. After you fight your first corrupted
[5:52] enemy in the lab, check the lower level of the next room. There's more dead filament down here, so come
[5:58] back after sector 5 to cut through. The safe box on the other side has more filament. Back outside, there will be a
[6:05] big fight on the ground, plus a Luna digger. Before you drop, hook around to the left to find a panel.
[6:11] Hack it to drop a container, then use it to glide over to the scaffolding in the corner. The chest on
[6:16] top has Luna filament. Underneath the elevated platform right next to this scaffolding are some
[6:22] batches of bad limb. Use your limb eraser to clear them out, and you'll find a safe box inside one of
[6:28] them. Be aware, you'll wind up in that big fight as soon as you drop down here. There's a ramp that leads
[6:33] up to the fenced-in roof of this same elevated platform, and you have to go there anyway to
[6:39] continue through this level. When you do, there's another big fight waiting for you. When you win,
[6:44] you'll be able to open another chest, this time with some pure lunum. Before you leave the yard,
[6:49] look to the last corner for a stack of movable blocks. Thankfully, the Luna digger will not detect
[6:54] you when you stand on the metal flooring around them. Push the two outer blocks, then the inner one
[6:59] to free it. Then push the farthest one back where it came from, and you'll be able to push
[7:04] one more block higher up. Now, climb to the top of the stack. From here, you need to cross the dirt
[7:10] movers, but the timing is tricky. Not only do they open to drop their load, but there's also a turret
[7:15] enemy shooting at you from across the gap. Fun stuff. Once you manage to get across, you can open
[7:21] the chest for another mod, Synaptic Response. These next two collectibles count for the Nexus Tower,
[7:27] but the entrance to the red zone is found in the same yard in the main excavation site. Either way,
[7:33] spend a red key to get inside. As far as combat challenges go, this one starts off not so bad,
[7:38] since you can use the race platform in the middle of the room for cover and for the high ground.
[7:43] Once the fight is over, you can open the pair of chests for the Economize mod and a piece of pure
[7:48] lunum. You can't miss this one. Once you glide over and enter the Nexus Tower itself, there's some
[7:53] training data sitting dead ahead from the airlock. The tower is all torn up just past the shelter ladder.
[8:02] Glide over the gap to the safe box you can see, and open it for another cabin coin.
[8:07] Before you drop down, look up and left along the wall of the tower. Up by the window is another
[8:13] mini cabin buddy, the last one for this sector. For the final safe box, go ahead and drop down
[8:19] through the broken tower to the bottom. To the right of the tunnel is a fake wall. Interact with
[8:23] it to open the way, then open the chest inside for some more Luna Filament.
[8:27] And that covers all the key collectibles in Pragmata's Luna Mines. Of course, that's only
[8:33] one of several sectors you can explore in this game. If you're looking to find this stuff in
[8:37] any other level, you're already in the right place. IGN.
[8:41] I'll see you next time.
[8:46] I'll see you next time.
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